The Java Keywords


This page shows the keywords that are used by the Java language.
Keywords are words that are used by the Java comiler for specific operations so they're not allowed to be used for variables, methods etc.

Below is a table that shows all the keywords and what they are used for:


//Keyword        //Description

abstract         //An abstract class or method
assert           //An assertion that a condition is fulfilled
boolean          //The Boolean type
break            //Breaks out of the current loop or labeled statement
byte             //The 8-bit signed integer type
case             //A label in a switch statement
catch            //The handler for an exception in a try block
char             //The 16-bit Unicode character type
class            //Defines a class
const            //Not used
continue         //Skip the remainder of a loop body
default          //The default label in a switch statement
do               //A loop whose body is executed at least once
double           //The 64-bit double-precision floating-point type
else             //The alternative clause in an if statement
enum             //An enumerated type
extends          //Indicates that a class is a subclass of another class
final            //A value that cannot be changed after it has been initialized,
                 //a method that can't be overridden, or a class that can't be extended
finally          //A clause of a try block that is always executed
float            //The 32-bit single-precision floating-point type
for              //A loop with initialization, condition, and update expressions
goto             //Not used
if               //A conditional branch statement
implements       //Indicates that a class realizes an interface
import           //Allows the use of class names without the package name
instanceof       //Tests whether an object's type is a given type or a subtype thereof
int              //The 32-bit integer type
interface        //An abstract type with only abstract methods and constants
long             //The 64-bit integer type
native           //A method implemented in non-Java code
new              //Allocates an object
package          //A collection of related classes
private          //A feature that is accessible only by methods of the same class
protected        //A feature that is accessible only by methods of the same class,
                 //a subclass, or another class in the same package
public           //A feature that is accessible by all methods
return           //Returns from a method
short            //The 16-bit integer type
static           //A feature that is defined for a class, not for individual instances
strictfp         //Use strict rules for floating-point computations
super            //Invoke the superclass constructor or a superclass method
switch           //A selection statement
synchronized     //A block of code that is accessible to only one thread at a time
this             //The implicit parameter of a method;
                 //or invocation of another constructor of the same class
throw            //Throws an exception
throws           //The exceptions that a method may throw
transient        //Fields that should not be serialized
try              //A block of code with exception handlers or a finally handler
void             //Tags a method that doesn't return a value
volatile         //A field that may be accessed by multiple threads without synchronization
while            //A loop statement

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